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MOON SWEEPERSField Manual

Guide hub

Every Guide, Sorted by What You Need

Ten guides covering the opening hour, the economy, every vehicle, the automation endgame and the long road to a completely clean Moon.
Guides
10 pages
Patch
1.0.4
Updated
26 October 2026

Every guide on this site follows the same shape: a short answer you can read in ten seconds, then the numbers, then the mistakes people actually make. Nothing here is copied from another fan site, and anything we could not verify is marked as unconfirmed rather than filled in with a guess.

Reading order if you are brand new

Begin with the first-hour guide, then the money guide. Everything else can wait until you have a vehicle.

Opening the game

The first hour, the first purchases, and the habits that save you an hour later.

Economy and automation

How dust becomes money, and how money becomes a machine that never sleeps.

Vehicles and the map

Covering ground faster, and understanding how much ground there actually is.

Playing with other people

Sixteen players, shared money, and the logistics of keeping a crew useful.

How to read these guides

Prices and machine specs come from the Steam store page and the official patch notes for 1.0.3 and 1.0.4. Player-observed behaviour, like the $10 bonus for finishing an early hex or the way a Splitter refuses to snap near a machine, is labelled as observed play. Where the community disagrees, the guide says so instead of picking a side.

Because the game shipped on 23 October 2026 and was patched twice within two days, treat any guide without a patch stamp as suspect. Ours are dated and stamped for that reason.

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